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- Short: Utilities for use with Imagine V1.2
- Uploader: IanSmith@psu.edu
- Author: IanSmith@psu.edu
- Type: gfx/3d
-
- Ian's Imagine Utilities:
-
- These 8 utilities will perform usefull (I hope!) operations on Imagine
- 3.x staging or object files. All files are ARexx scripts and have the
- instructions in the headers except Stars which is a binary.
-
- Jitter - Randomly disturb an objects points. Like Lightwave.
-
- StageFrames - Increase or descrease the length of an animation
- and automagicly scale the actor bars.
- ReduceFrames - Used with StageFrames to determine how to reduce.
-
- StageScale - Increase or decrease every object's size in a scene
- and reposition them. Used to reduce the rendering
- time for raytracing.
-
- StageShift - Put X blank frames at the beginning of an animation
- so you can merge two animations. (Needs ISL to merge)
-
- StageLengthen - Add frames to an animation and/or lengthen actor
- bars to the new size.
-
- ImTotal - Read the IMRT hunk from Imagine's IFF files and
- display rendering time. Will do wildcards and
- show total and average rendering time.
-
- ShowStage - Parse a staging file and list every object and brush
- loaded for the entire scene or a single frame. Shows
- totals for points, lines, faces and bitmap pixels.
-
- Stars - Generate starfields quickly and easily. It creates
- a spherical shell of stars with a variable thickness
- or a cube. Stars can be randomly shaped and colored.
- An example staging file is included for a neat anim.
-
- Send me e-mail if you have any suggestions or bug reports. If you
- make any changes or improvments please send me a copy. Thanks!
-
- Set the (S)cript bits on the ARexx files if you didn't un-archive
- with -A. (Use "Protect <file> +S") The ARexx scripts are...
-
- ImTotal, Jitter, ReduceFrames, ShowStage, StageFrames, StageLengthen,
- StageScale, and StageShift.
-
- History
- -------
- V0.9 Inital release.
- V1.0 Added Stars, ParticleStars, ReduceFrames and ShiftFrames.
- V1.1 Now including rexxmathlib.library for the sqrt() function.
- You can now randomly vary the sphere size for the stars.
- Stars and ParticleStars write Imagine TDDD binaries now.
- Much smoother star distribution, no more gaps.
- V1.2 Stars and Particles stars have been combined and written in
- C and no longer need rexxmathlib. Stars is much faster, it
- can generate 200-400 stars/sec instead of 7 stars/sec. :-)
- Particle stars are now centered propperly. Stars are spread
- evenly now. Added ImTotal and ShowStage scripts.
-
- See Also: IITextures.lha - 8 textures for Amiga Imagine 3.x
- Needs an 68020 or greater and FPU.
- --
- IanSmith@psu.edu (Jan-19-95)
-